osmosis solutions
Project: Virtual Olympia
Client: Powerhouse Museum
Summary: The Virtual Olympia project required 45 000 frames of digital animation to be produced in little more than seven weeks production time.

With a limited amount of hardware power available for rendering and an extremely small window to produce final animation, frame render times needed to be in the order of 2 to 4 minutes. This is a challenge with such a resource heavy model.

Extreme optimization measures and use of proxy models enabled the animation to be rendered in under two weeks. Computer labs at the University of Melbourne were setup as a rendering farm, which grew to 110 render servers with 5 managing machines.
info visualize animate broadcast